Starpelly

Appropriately after Rhythm Heaven Mania I decided to dip my toes into some mobile games. Now I've never made a mobile game before, so I have no idea what to expect. I'm sure there's a lot of fun to be had though.

The games I decided to port was the "Endless Games" from Rhythm Heaven DS. I always found these fun enough and small enough to port to a mobile phone, especially if they're use something easy to grasp like the "flicking" mechanic.

My mom already playtested it, and with no prior knowledge to Rhythm Heaven she pretty much mastered it in a matter of minutes. That COULD be because it might be too easy, but I don't know I would have to look into it.

Gridbeats is dead, and Rhythm Heaven Mania has been given to someone else. So now what? Well, obviously I'm going back to the simple life of visual effects and making video games. It was truly a fun time, but I have other things I need to do. Hopefully the Rhythm Heaven community can have fun with that while willfully curb stomping an autistic man for using the wrong word in a button on his niche blog website.

Anyway, what do I have planned for the future? Well, namely a game engine. Appropriately called "Starflow". It's primary purpose is stylish 3D and rhythm games. Originally created for Rhythm Heaven Mania it will now serve as the main game engine for Boxsubmus... when It's done anyway.

Of course, this is all super early on, I've only been working on it for a week. Who knows what it will be like in the future.

Regarding my YouTube channel

More likely than not, I'm probably just gonna go back to YTPMV's. I had the most fun out of all the stuff I do currently, making them than ANYTHING I do now.

I remember when I tried using my channel as a resource for the Rhythm Heaven soundtrack. I realized I could just make it all one video instead, and then I realized someone else was doing the same thing anyway. So I bailed on that plan. The community post is still up though for some reason, I might delete that some time never.

Anyway yeah, I'm going back to do the things I love. And I won't let anyone stop me. I'll see you in the next 4 months.

I wanted to show a little something I've been working on. I have really big plans for it. It was actually the first time I successfully made a level editor too. This game is more of a mix between Soundodger and Just Shapes & Beats.

(Editor Preview)

(Main Menu)

(It's obviously more than that but you get the idea.)

All screenshots are subject to change, of course.

I was thinking of making a discord server where people can create and share their own levels without the risk of me being sued for copyright infringement.

By the way this blog is over 1 year old now, happy birthday.

On June 12th, 2021 me and a friend created Boxsubmus. A game studio specifically for the game we have been wanting to develop for a long time. Unfortunately we had to delay those plans to finding out a very similar game has already existed for quite some time now.

I wont be going too much over detail, just know that we have to change quite a lot about out original plan. We don't plan on changing the story or core formula, but it is a bit demotivating to know we're gonna have to start from scratch again.

We don't have any plans of stopping, but our time is scarce due to school starting back up in a few days. In a way I'm kinda grateful we didn't put all of our effort into it.

You can follow us for more updates, if interested of course.

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